

#ifndef _SHELL_REQWULINFIGHT2_MESSAGE_H_
#define _SHELL_REQWULINFIGHT2_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
using namespace std;

class ReqWulinFight2Message : public Message
{
	public:
	ReqWulinFight2Message();
	~ReqWulinFight2Message();
	void reset();
	ReqWulinFight2Message* clone();
	static const int _ID;
	//1新手组 2高手组 3宗师组
	int32 type;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
